Quick Test: Conclusion

Summary:

Idea (What's the visual representation?/ What's the story/Where does it fit?/How did it become an idea to assumption?)

My hypothesis falls in the category of opportunity: I took my concept of trying to prove form will dictate wearable desirability to prototyping materials. My assumption was that form and environment only will effect the desirability of wearable technology and did not consider price-sensitivity or public knowledge on the topic as a whole. 

Prototype (testing, surprise the challenge, the insight, the confirmation or none? How did you deploy using visuals, matching, materials?)

  • I used sketches, mood-boards, and paper prototypes. It was challenging to address an initial interest in wearable technology other than my own. The insight proves that wearable technology s still not an accessible "main-stream" public knowledge nor interest. 

Measure (How did you measure it? Quantify it? What were the qualities of it? How do you know that 1 PERSON loves it...or 10 people love it?)

  • I used the confinements of our DT group to get feedback. I realized the complexity of targeting desirability for wearables even within our small community. 

Result: Analysis (Will you still work on it? Won't do it? Continue to do it?)

  • Yes, I will continue to do it in long term. I realized this is not only a design test and concept situates within the desirability of wearable technology. Thus, I will make my own this year to test that desirability concept.

FINAL COMMENTS:

  • Determine your vocabulary: Fashionable Technology (fashion and the act of fashioning or transforming, molding) vs. Wearable vs. Wearable Technology
  • There is a science to fashionable technology though the mathematics of form (geometry, golden mean ratio etc).
  • There is also a chance to explore the utility of a design: How does a wine container determine the amount of air exposure?
  • Research more on the science of fashionable tech aesthetics & ergonomics.